

“Ball” Engines Bulbapedia Ultra Ball: Discard 2 cards from your hand. Fortunately, that won’t stop us from planning ahead! How are decks going to change due to these 36 cards? (Or 28 when you take out the eight aforementioned “unplayables.”)Įssentially, these are my miscellaneous musings on how the above cards will impact the game at large, and what our States metagame will look like.

So in essence, we more or less “know” over a third of the set already, and will find out the next two-thirds in less than two weeks. I’ve seen crazier, worse cards go deep in tournaments, so it would not be unheard of at all to see, say, Lucario do something neat. Rogue deck builders please do not take this list as an absolute claim that these will never find their place in the metagame. For those reasons, it arguably does not even have a place in pre-existing Cinccino decks. *Cinccino’s Ability is also very interesting, but I have two big issues with the card: it’s an Energy hog in the Active Spot that will inevitably just get Catchered out of the way and the Ability is too flippy. *Lucario is “interesting,” especially with Rocky Helmet and/or Vileplume however, I’m afraid that “interesting” does not necessarily equate to “good.” Perhaps a very inspired deck will come to use it as a way to set up reactive KOs, but for the sake of this article’s topic (archetypes), it does not really do much in the way of progress. *Scrafty is virtually unplayable at this point in time, and might not even be a good See Off target for Mew Prime. *Beartic really doesn’t do anything to further your odds of winning against much in the present metagame, especially compared to its Sheer Cold brother. I typically hate to do this, but with a limited amount of time before the first State tournaments, we need to expedite the deck building process somewhat. Groudon EX Clearing out the trash: Cards that are virtually unplayableīefore figuring out how our pre-existing archetypes will change, or even what new decks may appear, we should exclude some items from almost any consideration.
NEXT DESTINIES CARD LIST FULL
…And finally, since we have a fancy press release that all but confirms we will only receive twelve total EX cards (the six same Pokémon in both normal and full art versions), we can assume that these two cards will NOT appear: …Of course, there isn’t that much we can do without having some idea of what will be in the set.Īs a recap, here are the cards we know will be in Next Destinies (spoilers of which can be found here and here):īased on the above list, we can also make some strong assumptions about what else should be in the set: what pre-evolutions should appear, as well as which pieces to trios should show up.Īdditionally, we can assume some less certain, but probable inclusions, based on cards that are crucial to the set’s “character” (i.e., what it does to the metagame): The Lists: How They Change, and Where They Stand.
NEXT DESTINIES CARD LIST CODE
Theme decks built around Legendary Pokémon Reshiram and ZekromĮach new theme deck and booster pack includes an in-pack code card that unlocks virtual cards for play in the Pokémon Trading Card Game Online.Six Pokémon-EX cards with character art covering the entire card and a special etching treatment never done before in the TCG cards industry.

